A dark fantasy roguelike deckbuilder

The blade that made the world has been stolen.

Lakatoth, Lord of the Deep, has taken Severwyn, the Dividing Edge, and marches on the Soulheart. Build your deck, gather relics and race across a dying Avalorn to reach Caidengrail before he drowns the world in the dark.

Coming soon to Steam

Windows, macOS, Linux and Steam Deck

The legend

A world made from light. A sword that can unmake it. A servant who fell.

The First Light

Je'Shore called light out of the dark and drew the lands of Avalorn up from the deep. He poured his own lifeforce into a chalice of white stone, and it became the Soulheart, the anchor that holds the world together.

Severwyn, the Dividing Edge

The Maker's word became a blade of light that divided day from night. The Lumen named it Severwyn, the Dividing Edge. It was never forged, so nothing can break it, and whatever it cuts is cut from existence itself.

The Fall of Felix

Felix, the brightest of the Maker's servants, fell through pride and was cast into the deep, his name taken from him. There he crowned himself Lakatoth, Lord of the Deep, and for a thousand years he gathered an army in the dark.

The Forbidden Eclipse

On the day the sun went black, Lakatoth rose from the Mere, struck down its Lady and took Severwyn, the Dividing Edge. The Eclipse has not lifted. Now he marches on Caidengrail, and the questers ride beneath a black sun.

Choose your quester

Four heroes. Four reasons to ride.

Wyatt the Jaeger leaping beneath the black sun with twin burning daggers

ROGUE · TWIN DAGGERS

Wyatt

the Jaeger

The last of the Ringward’s monster hunters. Every Jaeger but him fell on the day of the Eclipse.

Demetri the Unshackled roaring as he swings his broken chains

HEAVY ARMOR · CHAINS

Demetri

the Unshackled

Ten years in chains for keeping his oath. Now he fights with the shackles that held him.

Lilliana the Sureshot drawing a golden longbow

RANGER · PRECISION

Lilliana

the Sureshot

She missed once, the day the thorns took her brother. She swore she would never miss again.

Wendell the Elder Mage raising his glowing staff

MAGE · GLYPHS

Wendell

the Elder Mage

An ancient mage of the Mere’s shore, who watched the Lady fall from his tower.

Act I · Terellen Forest

The first forest to fall.

Old woods and villages around the shattered Sealing Stone, where Lakatoth first rose. Black thorns choke the trees, and the people who lived here walk hollow among them.

Sylas, the Unbound, a gaunt figure robed in thorns and rot

BOSS · DARK VASSAL

Sylas, the Unbound

A Lumen who sang beside Felix in the war and fell with him. Now he turns forests into cages and knights into briars, and he buries your hand in thorns.

“He sang once, you know… before the deep.”

A hollowed villager with a rusted pitchfork

HOLLOWED

Hollowed Villager

Emptied by the deep. Its bite leaves Rot.

A snarling thorn wolf with briars growing from its back

BEAST

Thorn Wolf

Howls for strength, then tears you open.

A grinning fae trickster with glowing wings

FAE

Fae Trickster

Sings you a lullaby, then you draw fewer cards.

A Briar Knight in thorn-wrapped plate with a greatsword

FALLEN KNIGHT

Briar Knight

Every blow against him draws your own blood.

Sir Galeth, a hollowed hunter in a red hooded cloak with two knives

ELITE · DEEP CAPTAIN

Sir Galeth

Wyatt's old mentor, hollowed. He taught every trick he now uses.

Faces on the road

You do not ride entirely alone.

Rowan, a towering tree-spirit crowned in leaves

FAITHFUL LUMEN

Rowan, Warden of the Wilds

Tender of the first forests, slowly choked by Sylas's thorns. He waits at the forest's edge with a gift for you.

Jacque, an old battle-scarred merchant with a clock set in his chest

MERCHANT

Jacque, the Echo Hopper

Sells whatever he has "found", always a step ahead of you. "You again? Same prices. Don't ask."

Piotr, a broad bearded blacksmith with a great hammer

BLACKSMITH

Piotr, the Blacksmith

Made by Je'Shore to be Avalorn's greatest smith. Pay his price and he will sharpen your cards.

The journey

Every run a new legend. Every death another telling.

Build a deck that is yours

Draft from hero cards and a shared General pool. Every run grows a different deck.

Choose your road

Cross a dying land on a new map every run. Every fork is a choice between danger, treasure and rest.

Gear for the road

Crack open Reliquaries on the road for armor, weapons and trinkets. Every run outfits you differently.

Six kinds of harm

Physical, Fire, Frost and Light, Bleed and Rot. Every foe has a weakness to find.

Every death, another Echo

Fall, and you wake on the shore of the Mere at dawn, remembering. No one knows who is pulling you back.

Echo Depths 1–20

Each deeper Echo is darker and harder. Lakatoth starts further ahead.

Deeds and gilded cards

Earn achievements, track your favorite cards and every run, and master your cards to unlock their Gilded versions.

Cards of legend

The rarer the card, the brighter it burns.

Hundreds of hero and General cards to master. Every frame shows its rarity, and the rarer the card, the more it glows, shimmers and burns. The rarest are Lumen cards, gifts of the first light, and you will know one the moment it shines.

Take up the quest.

The Steam page opens soon. Wishlist it then to hear the moment the gates open.

Coming soon to Steam